summaryrefslogtreecommitdiff
path: root/gfx/gl/shaders/shadowFixedPoint.vs
blob: 137638802ca9e573cc45afcdea23c9b9b1ef3d54 (plain)
1
2
3
4
5
6
7
8
9
#version 330 core

include(`meshIn.glsl')

uniform ivec3 viewPoint;
const mat3 model = mat3(1);
const ivec3 modelPos = ivec3(0);

include(`commonShadowPoint.glsl')