blob: a76c87feaba65861e4a0c92d75f6495e4c2beb02 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
#version 330 core
#extension GL_ARB_shading_language_420pack : enable
layout(binding = 4) uniform usampler2DRect materialData;
define(`TEXTURES', 1)
include(`materialInterface.glsl')
include(`getMaterialDetail.glsl')
include(`meshIn.glsl')
uniform ivec3 viewPoint;
layout(location = 5) in mat3 model;
layout(location = 8) in ivec3 modelPos;
include(`commonShadowPoint.glsl')
|