summaryrefslogtreecommitdiff
path: root/gfx/gl/shaders/shadowDynamicPointInstWithTextures.vert
blob: 41a47b0157da4f8c716d4996034a272295e72076 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
#version 460 core

layout(binding = 4) uniform usampler2DRect materialData;

define(`TEXTURES', 1)
include(`materialInterface.glsl')
include(`getMaterialDetail.glsl')
include(`meshIn.glsl')

uniform ivec3 viewPoint;
layout(location = 5) in mat3 model;
layout(location = 8) in ivec3 modelPos;

include(`commonShadowPoint.glsl')