blob: 0aa029ae31f434d255c0b4512bee2ca9cd26f1f7 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
|
#version 460 core
#extension GL_ARB_shading_language_include : enable
layout(points) in;
layout(triangle_strip, max_vertices = 10) out;
flat in ivec3 pos[][2];
flat in mat2 rot[];
flat in float reps[];
flat in float dist[];
#include "networkCommon.glsl"
void
main()
{
doSeg(dist[0], pos[0][0], pos[0][1], 0.f, reps[0], rot[0], rot[0]);
}
|