summaryrefslogtreecommitdiff
path: root/gfx/gl/shaders/commonShadowPoint-geom.glsl
blob: f37383474e609a0d51b98b5ed34f242d35286c15 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
#ifndef COMMON_SHADOW_POINT_GEOM_INCLUDED
#define COMMON_SHADOW_POINT_GEOM_INCLUDED

uniform mat4 viewProjection[4];
uniform int viewProjections;
in vec4 vworldPos[];
layout(triangles) in;
layout(triangle_strip, max_vertices = 12) out;

#ifdef TEXTURES
#	include "materialDetail.glsl"

in vec2 TexCoords[];
out vec2 texCoord;
flat in MaterialDetail Material[];
flat out MaterialDetail material;
#endif

void
main()
{
	for (int vp = 0; vp < viewProjections; ++vp) {
		for (int v = 0; v < vworldPos.length(); ++v) {
			gl_Position = viewProjection[vp] * vworldPos[v];
			gl_Position.z = max(gl_Position.z, -1);
			gl_Layer = vp;
#ifdef TEXTURES
			texCoord = TexCoords[v];
			material = Material[v];
#endif
			EmitVertex();
		}
		EndPrimitive();
	}
}

#endif