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#ifndef COMMON_LOCATION_DATA_INCLUDED
#define COMMON_LOCATION_DATA_INCLUDED
struct CommonLocationData {
ivec4 position;
vec4 rotation;
mat3x4 rotationMatrix;
};
layout(binding = 0, std430) restrict readonly buffer commonLocationData
{
CommonLocationData locations[];
};
layout(binding = 1, std430) restrict readonly buffer commonLocationDataIndex
{
uint cldIndex[];
};
#endif
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