summaryrefslogtreecommitdiff
path: root/gfx/gl/shaders/billboardPainter.vert
blob: d7c12191f4fbbf51095011baeafa8c60dfb330a2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
#version 460 core

layout(binding = 1) uniform usampler2DRect materialData;

include(`meshIn.glsl')
include(`materialDetail.glsl')
include(`getMaterialDetail.glsl')

out vec3 FragPos;
out vec2 TexCoords;
flat out MaterialDetail Material;
out vec3 Normal;
out vec4 Colour;

void
main()
{
	TexCoords = texCoord;
	Material = getMaterialDetail(material);
	FragPos = position;
	Colour = colour;
	Normal = normal;
}