blob: db61564f3ea526e752c7a1667a671c07b060b2f6 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
|
#include "vehicle.h"
#include "game/activity.h"
#include "game/network/link.h"
#include "game/objective.h"
#include "game/objectives/freeroam.h"
#include "game/orders.h"
#include "game/vehicles/linkHistory.h"
#include <algorithm>
#include <array>
#include <game/worldobject.h>
#include <glm/glm.hpp>
#include <iterator>
#include <location.hpp>
#include <maths.h>
#include <random>
#include <utility>
#include <vector>
Vehicle::Vehicle(const LinkPtr & l, float ld) : linkDist {ld}
{
linkHist.add(l, 0);
orders.create<FreeRoam>(&orders);
currentActivity = orders.current()->createActivity();
}
void
Vehicle::move(TickDuration dur)
{
static std::mt19937 gen(std::random_device {}());
linkDist += dur.count() * speed;
auto curLink {linkHist.getCurrent()};
while (linkDist > curLink.first->length) {
const auto location = curLink.first->positionAt(curLink.first->length, curLink.second);
auto nexts {curLink.first->nexts[1 - curLink.second]};
auto last = std::remove_if(nexts.begin(), nexts.end(), [ang = location.rot.y](const Link::Next & n) {
return std::abs(normalize(n.first.lock()->ends[n.second].second - ang)) > 0.1F;
});
if (last != nexts.begin()) {
auto off = std::uniform_int_distribution<>(0, std::distance(nexts.begin(), last) - 1)(gen);
linkDist -= curLink.first->length;
curLink = linkHist.add(nexts[off].first, nexts[off].second);
}
else {
linkDist = curLink.first->length;
speed = 0;
}
}
}
|