blob: 2432174ce02df7efc751c61dd639a45dee7fc0ae (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
|
#pragma once
#include "persistence.h"
#include <glm/mat4x4.hpp>
#include <glm/vec3.hpp>
struct Mutation {
using Matrix = glm::mat4;
Matrix getMatrix() const;
Matrix getDeformationMatrix() const;
Matrix getLocationMatrix() const;
float relativeLevelOfDetail() const;
glm::vec3 position {};
glm::vec3 rotation {};
glm::vec3 scale {1};
protected:
bool persist(Persistence::PersistenceStore & store);
};
|