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#include "modelFactoryMesh.h"
ModelFactoryMesh::ModelFactoryMesh()
{
add_property(smoothFaceProperty);
add_property(materialFaceProperty);
add_property(nameFaceProperty);
add_property(nameAdjFaceProperty);
}
void
ModelFactoryMesh::configNamedFace(const std::string & name, OpenMesh::FaceHandle handle)
{
property(nameFaceProperty, handle) = name;
const auto halfEdges = fh_range(handle);
for (const auto & he : halfEdges) {
if (auto ofh = opposite_face_handle(he); ofh.is_valid()) {
property(nameAdjFaceProperty, he) = property(nameFaceProperty, ofh);
}
if (auto oheh = opposite_halfedge_handle(he); oheh.is_valid()) {
property(nameAdjFaceProperty, oheh) = name;
}
}
}
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