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#pragma once
#include "gfx/models/lights.h"
#include "persistence.h"
#include "stdTypeDefs.h"
struct SpotLight : Persistence::Persistable, SpotLightDef, StdTypeDefs<SpotLight> {
private:
friend Persistence::SelectionPtrBase<std::shared_ptr<SpotLight>>;
bool persist(Persistence::PersistenceStore & store) override;
};
struct PointLight : Persistence::Persistable, PointLightDef, StdTypeDefs<PointLight> {
private:
friend Persistence::SelectionPtrBase<std::shared_ptr<PointLight>>;
bool persist(Persistence::PersistenceStore & store) override;
};
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