blob: 3d52f7f67c138bea2e92e7791496616ad0074ae7 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
|
#pragma once
#include "asset.h"
#include "persistence.h"
#include "shape.h"
#include "textureFragment.h"
#include <filesystem>
class AssetFactory : public Persistence::Persistable {
public:
using Shapes = std::map<std::string, Shape::Ptr, std::less<>>;
using Assets = std::map<std::string, Asset::Ptr, std::less<>>;
using TextureFragments = std::map<std::string, TextureFragment::Ptr, std::less<>>;
using Colour = glm::vec3;
using ColourAlpha = glm::vec4;
using Colours = std::map<std::string, Colour, std::less<>>;
AssetFactory();
[[nodiscard]] static std::shared_ptr<AssetFactory> loadXML(const std::filesystem::path &);
[[nodiscard]] ColourAlpha parseColour(std::string_view) const;
Shapes shapes;
Assets assets;
Colours colours;
TextureFragments textureFragments;
static Colours parseX11RGB(const char * rgbtxtpath);
static void normalizeColourName(std::string &);
private:
friend Persistence::SelectionPtrBase<std::shared_ptr<AssetFactory>>;
bool persist(Persistence::PersistenceStore & store) override;
};
|