Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Replace deprecated GL_QUADS usage in text rendering | Dan Goodliffe | 2024-07-06 |
* | Render text in N draw calls | Dan Goodliffe | 2024-01-27 |
* | Remove the generic cache completely | Dan Goodliffe | 2024-01-26 |
* | Remove the static font cache | Dan Goodliffe | 2024-01-26 |
* | Reformat with new clang-format | Dan Goodliffe | 2023-11-07 |
* | Restructure how shaders are worked with | Dan Goodliffe | 2022-11-03 |
* | Setting texture unit when binding UI components | Dan Goodliffe | 2022-10-30 |
* | Use Cache system to persist font rendering for Text | Dan Goodliffe | 2022-01-02 |
* | Generic solution for glGen/glDel arrays, then tidy-up the uses | Dan Goodliffe | 2022-01-01 |
* | First iteration with font/text support | Dan Goodliffe | 2022-01-01 |