Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Refactor for per window context and more setup to the right places | Dan Goodliffe | 2022-11-14 |
* | Restructure how shaders are worked with | Dan Goodliffe | 2022-11-03 |
* | Tidied Scene Renderer | Dan Goodliffe | 2022-11-01 |
* | Switch to a deferred lighting based render pipeline | Dan Goodliffe | 2022-11-01 |