summaryrefslogtreecommitdiff
path: root/ui/gameMainWindow.cpp
Commit message (Expand)AuthorAge
* Ray Trace cursor clicks to terrain surfaceDan Goodliffe2022-01-10
* Display on what/where we clicked in the main windowDan Goodliffe2022-01-03
* Encapsulate RayDan Goodliffe2022-01-02
* No need to pass GameState around, it has a global pointerDan Goodliffe2022-01-02
* Initial implementation for being able to click in the main window to select s...Dan Goodliffe2021-12-28
* Initial commit with some basic UIDan Goodliffe2021-12-22
* Window handles UIComponent renderingDan Goodliffe2021-12-18
* Push uiShader into the window classDan Goodliffe2021-12-18
* Single glContext shared between windowsDan Goodliffe2021-12-14
* Refactor to start splitting out UI componentsDan Goodliffe2021-12-13