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path: root/ui/gameMainSelector.cpp
Commit message (Collapse)AuthorAge
* Remove the static font cacheDan Goodliffe2024-01-26
| | | | Each thing can own/share a font rendering itself
* Template Ray on position typeDan Goodliffe2024-01-07
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* Remove more use of legacy types and unnecessary pointers from selectable ↵Dan Goodliffe2024-01-01
| | | | interface
* WIP typedefing all the things - sourcesDan Goodliffe2023-11-09
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* WIP typedefing all the things - headersDan Goodliffe2023-11-07
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* Reformat with new clang-formatDan Goodliffe2023-11-07
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* Drop .hpp for header only thingsDan Goodliffe2023-04-29
| | | | Half of them acquired a .cpp part anyway
* Rename Shader to SceneShaderDan Goodliffe2022-11-03
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* GameMainSelector provides world overlay and renders its targetDan Goodliffe2022-10-10
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* Initial commit of a basic working network editorDan Goodliffe2022-10-08
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* Remove redundant null checkDan Goodliffe2022-10-02
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* Beginnings of network editorDan Goodliffe2022-01-18
Pushes gameMainSelector clicks/moves into a different target