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I Like Trains
culling
main
The I Like Trains game
Dan Goodliffe
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path:
root
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ui
/
gameMainSelector.cpp
Commit message (
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Author
Age
*
Pass frustum into render functions
Dan Goodliffe
6 days
*
Move camera out of gl folder, it's not OpenGL specific
Dan Goodliffe
7 days
*
Combine GeoData and Terrain class hierarchies
Dan Goodliffe
2025-02-09
*
Remove the static font cache
Dan Goodliffe
2024-01-26
*
Template Ray on position type
Dan Goodliffe
2024-01-07
*
Remove more use of legacy types and unnecessary pointers from selectable inte...
Dan Goodliffe
2024-01-01
*
WIP typedefing all the things - sources
Dan Goodliffe
2023-11-09
*
WIP typedefing all the things - headers
Dan Goodliffe
2023-11-07
*
Reformat with new clang-format
Dan Goodliffe
2023-11-07
*
Drop .hpp for header only things
Dan Goodliffe
2023-04-29
*
Rename Shader to SceneShader
Dan Goodliffe
2022-11-03
*
GameMainSelector provides world overlay and renders its target
Dan Goodliffe
2022-10-10
*
Initial commit of a basic working network editor
Dan Goodliffe
2022-10-08
*
Remove redundant null check
Dan Goodliffe
2022-10-02
*
Beginnings of network editor
Dan Goodliffe
2022-01-18