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path: root/ui/editNetwork.h
Commit message (Expand)AuthorAge
* Set terrain heights when creating new network linksterrain-for-networksDan Goodliffe7 hours
* Remove the static font cacheDan Goodliffe2024-01-26
* Remove PositionxD from Network editorsDan Goodliffe2024-01-07
* Template Ray on position typeDan Goodliffe2024-01-07
* WIP typedefing just about everything elseDan Goodliffe2023-11-09
* Drop .hpp for header only thingsDan Goodliffe2023-04-29
* Rename Shader to SceneShaderDan Goodliffe2022-11-03
* EditNetworkOf constructor may have single param, should be explicitDan Goodliffe2022-10-28
* Remove unnecessary destructorDan Goodliffe2022-10-15
* Builders manage a collection of candidate links rendered by the base builderDan Goodliffe2022-10-14
* Scoped Builder::PtrDan Goodliffe2022-10-13
* Standard typedefs for NodeDan Goodliffe2022-10-13
* Initial commit of a basic working network editorDan Goodliffe2022-10-08
* Beginnings of network editorDan Goodliffe2022-01-18