| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Replace glContainer with glAllocator | Dan Goodliffe | 2 days |
| glContainer is no longer required, as we can use std::vector with a custom allocator which uses OpenGL buffers for storage. Minor irritation is that the mapped buffers aren't guaranteed to be flushed in the tests, so sometimes we're missing bits in a test render. | |||
