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| author | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-07 11:42:46 +0000 |
|---|---|---|
| committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-07 11:42:46 +0000 |
| commit | c89a633f59d0e393695c10f28c4ba8635eadffba (patch) | |
| tree | 0e06a281efc2da637ebc19dca38f160e86516d9f /test/test-glAllocator.cpp | |
| parent | Remove VertexArrayObject and supporting non-DSA gl_traits helpers (diff) | |
| download | ilt-c89a633f59d0e393695c10f28c4ba8635eadffba.tar.bz2 ilt-c89a633f59d0e393695c10f28c4ba8635eadffba.tar.xz ilt-c89a633f59d0e393695c10f28c4ba8635eadffba.zip | |
Replace glContainer with glAllocator
glContainer is no longer required, as we can use std::vector with a
custom allocator which uses OpenGL buffers for storage. Minor irritation
is that the mapped buffers aren't guaranteed to be flushed in the tests,
so sometimes we're missing bits in a test render.
Diffstat (limited to 'test/test-glAllocator.cpp')
| -rw-r--r-- | test/test-glAllocator.cpp | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/test/test-glAllocator.cpp b/test/test-glAllocator.cpp new file mode 100644 index 0000000..96457a2 --- /dev/null +++ b/test/test-glAllocator.cpp @@ -0,0 +1,28 @@ +#define BOOST_TEST_MODULE glAllocator + +#include "testMainWindow.h" +#include <boost/test/data/test_case.hpp> +#include <boost/test/unit_test.hpp> + +#include "glAllocator.h" + +BOOST_GLOBAL_FIXTURE(TestMainWindowAppBase); + +namespace { + BOOST_AUTO_TEST_CASE(Simple) + { + GLuint name = 0; + { + glVector<long double> list; + BOOST_REQUIRE_EQUAL(list.get_allocator().getNameFor(list), 0); + list.reserve(5); + name = list.get_allocator().getNameFor(list); + BOOST_REQUIRE_GT(name, 0); + std::ranges::copy(std::views::iota(0, 10), std::back_inserter(list)); + BOOST_REQUIRE_EQUAL(10, list.size()); + BOOST_CHECK_EQUAL(0, list.front()); + BOOST_CHECK_EQUAL(9, list.back()); + } + BOOST_CHECK(!glIsBuffer(name)); + } +} |
