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I Like Trains
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terrain-deform-2
The I Like Trains game
Dan Goodliffe
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Author
Age
*
Rewrite most of setHeights
Dan Goodliffe
2024-03-08
*
Load terrain deform fixture data from JSON
Dan Goodliffe
2024-02-26
*
Integer support in persistence
Dan Goodliffe
2024-01-09
*
Initial OpenMesh based terrain data and tests
Dan Goodliffe
2023-10-28
*
Load the X11 RGB colour definitions into a map
Dan Goodliffe
2023-02-27
*
Support parsing string values in persistence read
Dan Goodliffe
2023-02-23
*
Swap @ prefix for p. prefix for special value names
Dan Goodliffe
2023-02-20
*
Error on bad cast of referenced object
Dan Goodliffe
2021-11-07
*
Name, rather than number, shared_ptr tests
Dan Goodliffe
2021-11-07
*
Test case for named type not existing
Dan Goodliffe
2021-11-07
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Error on bad cast of named type
Dan Goodliffe
2021-11-07
*
Common implementation for shared and unique pointers
Dan Goodliffe
2021-11-07
*
Lots of test cases, few minor fixes
Dan Goodliffe
2021-11-07
*
Implement shared_ptr support
Dan Goodliffe
2021-11-07
*
Erring toward complete JSON loader
Dan Goodliffe
2021-11-07
*
Restructure to allow a resource path and testing
Dan Goodliffe
2021-02-04