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I Like Trains
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terrain-deform-2
The I Like Trains game
Dan Goodliffe
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path:
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test
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Jamfile.jam
Commit message (
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Author
Age
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Add a generic persistence perf test
Dan Goodliffe
2023-03-05
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Move persistence test objects to test library
Dan Goodliffe
2023-03-05
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Add a perf test over the asset factory
Dan Goodliffe
2023-02-27
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Rename ModelFactory to AssetFactory
Dan Goodliffe
2023-02-21
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Support for loading objects, uses and model factories from an XML resource
Dan Goodliffe
2023-02-21
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First cut of the model factory and the hardcoded Brush 47 model
Dan Goodliffe
2023-02-15
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Fix up all the static analyzer warnings
Dan Goodliffe
2023-01-08
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Move test render helpers into a new test library
Dan Goodliffe
2022-12-29
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Use the existence of .substr(...) to test if a T is stringlike
Dan Goodliffe
2022-12-28
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Move OpenGL context behaviour tests into their own app
Dan Goodliffe
2022-11-17
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Add a basic if clunky render test
Dan Goodliffe
2022-11-14
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Add magic support to printing/parsing/validating enumerations
Dan Goodliffe
2022-10-22
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Configure cppcheck libraries
Dan Goodliffe
2022-01-13
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Separate geographic data (GeoData) from its visual representation(s) (Terrain)
Dan Goodliffe
2022-01-02
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Generic solution for glGen/glDel arrays, then tidy-up the uses
Dan Goodliffe
2022-01-01
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First iteration with font/text support
Dan Goodliffe
2022-01-01
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Refactor wrapped_ptr to include destory function as template param, and possi...
Dan Goodliffe
2021-12-04
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Lots of test cases, few minor fixes
Dan Goodliffe
2021-11-07
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Fix the fact I've been spelling persistence wrong this whole time
Dan Goodliffe
2021-11-07
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Erring toward complete JSON loader
Dan Goodliffe
2021-11-07
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Initial commit of basis persistence
Dan Goodliffe
2021-11-07
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Initial commit of the route finder
Dan Goodliffe
2021-03-13
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Add our first vehicle
Dan Goodliffe
2021-02-14
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Add test-maths
Dan Goodliffe
2021-02-14
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Restructure to allow a resource path and testing
Dan Goodliffe
2021-02-04
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Add some tests over collection
Dan Goodliffe
2021-02-04