index
:
I Like Trains
main
terrain-deform-2
The I Like Trains game
Dan Goodliffe
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
lib
Commit message (
Expand
)
Author
Age
*
Common base class for value selections
Dan Goodliffe
2021-11-07
*
Tidy case of function names
Dan Goodliffe
2021-11-07
*
Simplify object creation code
Dan Goodliffe
2021-11-07
*
Fix the odd difference with arrays and vectors and objects
Dan Goodliffe
2021-11-07
*
Remove ArrayLike
Dan Goodliffe
2021-11-07
*
Support chaining persist calls for subclasses
Dan Goodliffe
2021-11-07
*
Erring toward complete JSON loader
Dan Goodliffe
2021-11-07
*
Move json persistance into lib
Dan Goodliffe
2021-11-07
*
Second swing persistance
Dan Goodliffe
2021-11-07
*
Initial commit of basis persistence
Dan Goodliffe
2021-11-07
*
Fix warnings produced by new clang-tidy
Dan Goodliffe
2021-05-02
*
Add requires on factory like functions
Dan Goodliffe
2021-03-16
*
Speed conversions and literals
Dan Goodliffe
2021-03-07
*
Give collection a virtual desctructor
Dan Goodliffe
2021-03-06
*
Template rotations and add one for 2D rotation matrix
Dan Goodliffe
2021-03-05
*
Simplify a lot of code with sincosf
Dan Goodliffe
2021-03-03
*
Replace Transform with Location
Dan Goodliffe
2021-03-03
*
Our own matrix rotations
Dan Goodliffe
2021-03-03
*
Global definition of quarter_pi
Dan Goodliffe
2021-02-28
*
Move utility to lib
Dan Goodliffe
2021-02-28
*
Add a non-threaded worker
Dan Goodliffe
2021-02-20
*
Restructure to allow a resource path and testing
Dan Goodliffe
2021-02-04
*
Add a basic cache template
Dan Goodliffe
2021-01-23
*
Add basic work and worker thread pool
Dan Goodliffe
2021-01-19