| Commit message (Collapse) | Author | Age |
... | |
| |
|
| |
|
| |
|
|
|
|
| |
A std::vector like container backed by an OpenGL buffer.
|
| |
|
| |
|
|
|
|
| |
Half of them acquired a .cpp part anyway
|
| |
|
| |
|
|
|
|
| |
size 4 on attrib pointers
|
|
|
|
| |
This will prevent deadlock if the work pool is otherwise busy by ensuring work is always being done
|
| |
|
| |
|
|
|
|
|
| |
Moves thread collection to bottom of class so threads are joined before
job storage is destroyed.
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
Always needed for write phase, but only need on read if their's a name match.
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
| |
wrapper
All the implementation is now shared, regardless of length and qualifier.
|
| |
|
|
|
|
| |
Acts as a base class for persistence parser, encompasses the parse stack and manages shared objects
|
|
|
|
| |
Inferred based on whether the pointer is copyable or not.
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
members for persistence
|
| |
|
| |
|
| |
|
| |
|
| |
|