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* Rename strings.h to something that won't conflict with a system headerDan Goodliffe2023-04-30
* Reformat with new clang-format 16Dan Goodliffe2023-04-29
* Drop .hpp for header only thingsDan Goodliffe2023-04-29
* Add getTransform to Location; wraps the standard mat4 calculationsDan Goodliffe2023-04-23
* Fixup vertexAttribFunc for matricesDan Goodliffe2023-04-19
* Specialize vertexAttribFunc for matrices because there's an upper limit of si...Dan Goodliffe2023-04-18
* Current thread partakes in work effort while waitingDan Goodliffe2023-04-14
* Simplify doWork, add tests for various interface usesDan Goodliffe2023-04-14
* New WorkItem/job/promise/future based interfaceDan Goodliffe2023-04-14
* Simplify worker with jthreadDan Goodliffe2023-04-14
* Global worker instanceDan Goodliffe2023-04-14
* Fix submitting of integer values via vertex arraysDan Goodliffe2023-04-13
* Add operator* helper specialised for std::spanDan Goodliffe2023-04-10
* operator* collection helper reserves target space when possibleDan Goodliffe2023-04-10
* Constraint operator* collection helper to IterableCollectionsDan Goodliffe2023-04-10
* Add lots of split required stuff to geometric planeDan Goodliffe2023-04-09
* Add helper to create a Ray from two pointsDan Goodliffe2023-04-09
* Start to factor out geometric place from face controller splitDan Goodliffe2023-04-09
* Add helper for iterating over a range defined by a pair of iteratorsDan Goodliffe2023-04-07
* Add persistence support for std::optional<>sDan Goodliffe2023-03-20
* Lazy initialisation of SelectionPtr in persistValueDan Goodliffe2023-03-20
* Allow overriding vectorOfN's returned typeDan Goodliffe2023-03-17
* Add postLoad support to persistenceDan Goodliffe2023-03-14
* CLOG includes line numberDan Goodliffe2023-03-11
* Inplace operator%= for vec3/mat4 mutationDan Goodliffe2023-03-10
* Replace SelectionT for glm::vec with one for std::span, reimplement it as a w...Dan Goodliffe2023-03-05
* Don't leak root node when parsing XMLDan Goodliffe2023-03-02
* Add ParseBaseDan Goodliffe2023-03-02
* Remove to specify if the Selection pointer type is shared or notDan Goodliffe2023-02-28
* operator*= can work on any iterable collectionDan Goodliffe2023-02-27
* Add nodiscard to many collections helpersDan Goodliffe2023-02-27
* Helpers to create container instances from rangesDan Goodliffe2023-02-25
* Fixed up vector operator+ elementDan Goodliffe2023-02-24
* Support parsing string values in persistence readDan Goodliffe2023-02-23
* Fixup MapByMember to work with shared or unique ptrDan Goodliffe2023-02-22
* Move Appender in Persistence NS and simplify typesDan Goodliffe2023-02-21
* Implement XML deserializer with SAXParseDan Goodliffe2023-02-21
* Add checked_fopen wrapper and FileStar containerDan Goodliffe2023-02-21
* Add helper Selection to insert into a map based on a member value as keyDan Goodliffe2023-02-21
* Accept a CSV for glm::vec dataDan Goodliffe2023-02-21
* Allow override member variable names and selection helper when mapping member...Dan Goodliffe2023-02-21
* Make sure an object is created before remembering itDan Goodliffe2023-02-21
* Add SAXParse base classDan Goodliffe2023-02-21
* Swap @ prefix for p. prefix for special value namesDan Goodliffe2023-02-20
* Add helper operator to perform vec3*mat4 and perspective divideDan Goodliffe2023-02-01
* Add utilities for mutating, concatenating, creating vectorsDan Goodliffe2023-02-01
* Add missing bracesDan Goodliffe2023-01-26
* Fix up all the static analyzer warningsDan Goodliffe2023-01-08
* Add gl_traits for all the common typesDan Goodliffe2023-01-02
* Add a traits struct to lookup sizes/type enums for passing to OpenGLDan Goodliffe2023-01-02