| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Replace generic glBuffer type alias with a full implementation | Dan Goodliffe | 3 days |
| * | Replace basic glVertexArray with a specific class ready for helpers | Dan Goodliffe | 5 days |
| * | Wrap up some low level texture operations in glTexture class | Dan Goodliffe | 7 days |
| * | Refactor glArrays to better expose underlying types | Dan Goodliffe | 9 days |
| * | Tidy glArrays, fixes warnings | Dan Goodliffe | 2025-03-15 |
| * | Reformat with new clang-format | Dan Goodliffe | 2023-11-07 |
| * | Swap GLEW for more modern glad | Dan Goodliffe | 2023-05-28 |
| * | Drop .hpp for header only things | Dan Goodliffe | 2023-04-29 |
| * | Add frame and render buffers to glArrays | Dan Goodliffe | 2022-10-30 |
| * | Generic solution for glGen/glDel arrays, then tidy-up the uses | Dan Goodliffe | 2022-01-01 |
