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path: root/gfx/models/texture.h
Commit message (Expand)AuthorAge
* Support saving textures with different output typesDan Goodliffe2022-12-11
* Support saving a depth textureDan Goodliffe2022-12-04
* Somewhat dirty but functional helper to save a textureDan Goodliffe2022-11-01
* Setting texture unit on bindDan Goodliffe2022-10-30
* Fix const correctness of Texture from raw dataDan Goodliffe2022-10-14
* Allow creating a texture directly from an dimensions and pixel dataDan Goodliffe2022-10-14
* Allow creating a texture directly from an ImageDan Goodliffe2022-10-13
* Replace include guard macros with pragma onceDan Goodliffe2022-01-02
* Cache allows multiple key partsDan Goodliffe2022-01-01
* Don't forward declare CacheDan Goodliffe2022-01-01
* Generic solution for glGen/glDel arrays, then tidy-up the usesDan Goodliffe2022-01-01
* Restructure to allow a resource path and testingDan Goodliffe2021-02-04
* Move texture cache to Texture classDan Goodliffe2021-01-25
* Big reshuffleDan Goodliffe2021-01-17