summaryrefslogtreecommitdiff
path: root/gfx/gl/shadowStenciller.cpp
Commit message (Collapse)AuthorAge
* Persist a single ShadowStenciller within ShadowMapperDan Goodliffe2024-08-19
|
* Shuffle some GL state settingDan Goodliffe2024-08-19
| | | | | Ensures the right things are set at the right times, it's more calls but its less prone to randomly getting screwed over. Also updates the comments about which phases do what.
* Update asset stencils from shadow mapperDan Goodliffe2024-08-18
|
* Calculate centre and size of mesh, wrap it all in a Dimensions objectDan Goodliffe2024-08-11
|
* Use texture alpha in shadow stencilDan Goodliffe2024-08-10
|
* Use mesh extents for shadow stencil extentsDan Goodliffe2024-08-10
|
* Initial commit of basic shadow depth map creationDan Goodliffe2024-08-10