Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Stripped down water vertex and simplified shaders | Dan Goodliffe | 2024-04-07 |
* | Simplify and 'fix' the wave cycle | Dan Goodliffe | 2024-01-01 |
* | Use 32bit integer texture for position render data | Dan Goodliffe | 2023-12-17 |
* | Switch to millimeters for spatial units | Dan Goodliffe | 2023-11-15 |
* | Rename lots of shader files | Dan Goodliffe | 2023-04-15 |