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path: root/gfx/gl/shaders/spotLight.fs
Commit message (Expand)AuthorAge
* Full implementation passing through light defs from vertex dataDan Goodliffe2024-01-11
* Initial commit with working light instancingDan Goodliffe2024-01-10
* Use 32bit integer texture for position render dataDan Goodliffe2023-12-17
* Switch to millimeters for spatial unitsDan Goodliffe2023-11-15
* Add rendering support for spot lightsDan Goodliffe2023-01-05