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path: root/gfx/gl/shaders/shadowFixedPoint.vs
Commit message (Expand)AuthorAge
* Point shaders (shadows) can all share the same implementation now in a single...Dan Goodliffe2023-04-26
* Move lots of common glsl interface to include filesDan Goodliffe2023-04-11
* First cut of view scope shadow mapper viewDan Goodliffe2022-12-18
* Fixed point shadow shader doesn't need normal/texture dataDan Goodliffe2022-12-04
* Initial commit of the shadow map generator and shadows render interfaceDan Goodliffe2022-12-03