Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Point shaders (shadows) can all share the same implementation now in a single... | Dan Goodliffe | 2023-04-26 |
* | Move lots of common glsl interface to include files | Dan Goodliffe | 2023-04-11 |
* | First cut of view scope shadow mapper view | Dan Goodliffe | 2022-12-18 |
* | Fixed point shadow shader doesn't need normal/texture data | Dan Goodliffe | 2022-12-04 |
* | Initial commit of the shadow map generator and shadows render interface | Dan Goodliffe | 2022-12-03 |