summaryrefslogtreecommitdiff
path: root/gfx/gl/shaders/shadowDynamicPointInstWithTextures.vs
Commit message (Collapse)AuthorAge
* Update OpenGL context and shaders to v4.6Dan Goodliffe9 days
| | | | | Note: doesn't remove/replace older functions where newer ones might be better.
* Fix texture usage via materials in shadowsDan Goodliffe2024-08-10
| | | | | This is a mess of a commit much like the shader folder, need a better way of dealing with them.
* Add shadow shader which takes into account texture transparencyDan Goodliffe2024-07-07