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path: root/gfx/gl/shaders/pointLight.fs
Commit message (Expand)AuthorAge
* Use 32bit integer texture for position render dataDan Goodliffe2023-12-17
* Switch to millimeters for spatial unitsDan Goodliffe2023-11-15
* Change pointlight render area definition to a cubeDan Goodliffe2022-11-27
* Add rendering support for point lightsDan Goodliffe2022-11-23