| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Use a single buffer for the location/rotation data of all renderable objects | Dan Goodliffe | 2026-03-31 |
| | | | | | | | Removes the BufferedLocation and BufferedLocationUpdater mess. Note: appears to break bogie rendering in asset factory test only, same symptom as broken network render test? (out of date buffer data) | ||
| * | Switch to floating point, camera relative position buffer | Dan Goodliffe | 2026-03-10 |
| | | |||
| * | Add BillboardProgram to SceneShader | Dan Goodliffe | 2026-02-28 |
| The implementation is overly simple/incomplete, I'm not even convince what is there is right, but it's a decent start. | |||
