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path: root/gfx/gl/shaders/billboard.vert
Commit message (Expand)AuthorAge
* Use a single buffer for the location/rotation data of all renderable objectsDan Goodliffe2026-03-31
* Switch to floating point, camera relative position bufferDan Goodliffe2026-03-10
* Add BillboardProgram to SceneShaderDan Goodliffe2026-02-28