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path: root/gfx/gl/shaders/billboard.frag
Commit message (Collapse)AuthorAge
* Replace hacky m4 shader preprocessing with proper glslang versionDan Goodliffe5 days
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* Switch to floating point, camera relative position bufferDan Goodliffe6 days
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* Add BillboardProgram to SceneShaderDan Goodliffe2026-02-28
The implementation is overly simple/incomplete, I'm not even convince what is there is right, but it's a decent start.