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path: root/gfx/gl/sceneShader.cpp
Commit message (Expand)AuthorAge
* Add basic instanced shader to those which get the viewProjection configuredDan Goodliffe2023-04-19
* Revamp how VertexArrayObject configures attributes and dataDan Goodliffe2023-04-17
* Fix up the way spotlight shader worksDan Goodliffe2023-04-17
* Add the dynamicPoint shader for instancingDan Goodliffe2023-04-15
* Rename lots of shader filesDan Goodliffe2023-04-15
* Add rendering support for spot lightsDan Goodliffe2023-01-05
* Use VertexArrayObject for SceneShader::PointLightDan Goodliffe2023-01-02
* Add rendering support for point lightsDan Goodliffe2022-11-23
* Support setting a viewPort uniform for those shaders which need itDan Goodliffe2022-11-23
* Rename setView to setViewProjection to avoid ambiguityDan Goodliffe2022-11-23
* Restructure how shaders are worked withDan Goodliffe2022-11-03
* Rename Shader to SceneShaderDan Goodliffe2022-11-03