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path: root/gfx/frustum.cpp
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* Extend Frustum for testing for shaded byDan Goodliffe2 days
| | | | | Like contains, but doesn't test the back plane as shadow caster can be anywhere behind the view point and still cast into it.
* Template AxisAlignedBoundingBox on unit typeDan Goodliffe2 days
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* Add function to test if an AABB is visible in a frustumDan Goodliffe2 days
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* Position is moved to FrustumDan Goodliffe2 days
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* Split core view definition out of Camera into FrustumDan Goodliffe7 days