| Commit message (Expand) | Author | Age | ||
|---|---|---|---|---|
| ... | ||||
| * | Generate some random terrain with a water layer | Dan Goodliffe | 2021-01-26 | |
| * | Use vector sizes when passing terrain to opengl | Dan Goodliffe | 2021-01-26 | |
| * | Generate some basic flat terrain | Dan Goodliffe | 2021-01-25 | |
| * | Move texture cache to Texture class | Dan Goodliffe | 2021-01-25 | |
| * | Split physical objects from renderable ones | Dan Goodliffe | 2021-01-25 | |
| * | Remove the weird view/model/camera connectedness | Dan Goodliffe | 2021-01-24 | |
| * | Allow physical objects to share meshes and textures | Dan Goodliffe | 2021-01-23 | |
| * | Factor to support worlds, objects, windows etc | Dan Goodliffe | 2021-01-18 | |
