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* Mesh split, bogeys follow rails.Dan Goodliffe2021-02-19
* Tidy code for calculating position of rail vehicle by bogeysDan Goodliffe2021-02-16
* Rename types in LinkHistoryDan Goodliffe2021-02-16
* Define a vehicle weak ptrDan Goodliffe2021-02-15
* Increase length of Brush47Dan Goodliffe2021-02-15
* Basic support for rail wagonsDan Goodliffe2021-02-15
* Correctly follow rails according to wheelbaseDan Goodliffe2021-02-14
* Maintain a history of links traversedDan Goodliffe2021-02-14
* Link weak_ptrsDan Goodliffe2021-02-14
* Code tidy-upDan Goodliffe2021-02-14
* Add our first vehicleDan Goodliffe2021-02-14