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I Like Trains
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terrain-deform-2
The I Like Trains game
Dan Goodliffe
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*
Introduce the rail vehicle class for the definition of the vehicle
Dan Goodliffe
2021-03-06
*
Replace Transform with Location
Dan Goodliffe
2021-03-03
*
Named model parts, fix bogie spelling, new brush47 model
Dan Goodliffe
2021-02-21
*
Choose a random direction at junctions
Dan Goodliffe
2021-02-21
*
Fix drawing order of rail vehicle parts
Dan Goodliffe
2021-02-21
*
Pass linters
Dan Goodliffe
2021-02-20
*
Pass a cppcheck
Dan Goodliffe
2021-02-20
*
Mesh split, bogeys follow rails.
Dan Goodliffe
2021-02-19
*
Tidy code for calculating position of rail vehicle by bogeys
Dan Goodliffe
2021-02-16
*
Rename types in LinkHistory
Dan Goodliffe
2021-02-16
*
Define a vehicle weak ptr
Dan Goodliffe
2021-02-15
*
Increase length of Brush47
Dan Goodliffe
2021-02-15
*
Basic support for rail wagons
Dan Goodliffe
2021-02-15
*
Correctly follow rails according to wheelbase
Dan Goodliffe
2021-02-14
*
Maintain a history of links traversed
Dan Goodliffe
2021-02-14
*
Link weak_ptrs
Dan Goodliffe
2021-02-14
*
Code tidy-up
Dan Goodliffe
2021-02-14
*
Add our first vehicle
Dan Goodliffe
2021-02-14
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