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I Like Trains
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terrain-for-networks
The I Like Trains game
Dan Goodliffe
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path:
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/
game
/
vehicles
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vehicle.cpp
Commit message (
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)
Author
Age
*
Fix train/vehicle constructors to take const links
Dan Goodliffe
2024-11-05
*
Drop .hpp for header only things
Dan Goodliffe
2023-04-29
*
Standard typedefs for Link
Dan Goodliffe
2022-10-13
*
Refactor to start splitting out UI components
Dan Goodliffe
2021-12-13
*
Implement goto so node
Dan Goodliffe
2021-03-16
*
Merge nexts into ends
Dan Goodliffe
2021-03-10
*
Make objectives responsible for navigation
Dan Goodliffe
2021-03-09
*
Push link based movement into Vehicle
Dan Goodliffe
2021-03-09
*
Initial commit of the orders/activities system
Dan Goodliffe
2021-03-08
*
Carve up the mess in game/vehicles
Dan Goodliffe
2021-03-06
*
Pass linters
Dan Goodliffe
2021-02-20
*
Mesh split, bogeys follow rails.
Dan Goodliffe
2021-02-19
*
Rename types in LinkHistory
Dan Goodliffe
2021-02-16
*
Correctly follow rails according to wheelbase
Dan Goodliffe
2021-02-14
*
Maintain a history of links traversed
Dan Goodliffe
2021-02-14
*
Code tidy-up
Dan Goodliffe
2021-02-14
*
Add our first vehicle
Dan Goodliffe
2021-02-14