summaryrefslogtreecommitdiff
path: root/game/vehicles/railVehicle.h
Commit message (Expand)AuthorAge
* Template Ray on position typeDan Goodliffe2024-01-07
* Remove more use of legacy types and unnecessary pointers from selectable inte...Dan Goodliffe2024-01-01
* Remove more use of legacy typesDan Goodliffe2024-01-01
* Refactor BufferedLocationT to use a callbackDan Goodliffe2023-11-11
* WIP typedefing all the things - headersDan Goodliffe2023-11-07
* Reformat with new clang-formatDan Goodliffe2023-11-07
* Templated BufferedLocation and single buffer storage for RVC locationsDan Goodliffe2023-05-06
* Handle rendering of RailVehicles through RailVehicleClass instancingDan Goodliffe2023-04-23
* Default RailVehicle bogie positions according to class wheelBaseDan Goodliffe2023-03-04
* Initial commit of the shadow map generator and shadows render interfaceDan Goodliffe2022-12-03
* Rename Shader to SceneShaderDan Goodliffe2022-11-03
* Encapsulate RayDan Goodliffe2022-01-02
* Replace include guard macros with pragma onceDan Goodliffe2022-01-02
* Initial implementation for being able to click in the main window to select s...Dan Goodliffe2021-12-28
* Carve up the mess in game/vehiclesDan Goodliffe2021-03-06