Commit message (Collapse) | Author | Age | |
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* | Implement terrain intersect ray | Dan Goodliffe | 2023-11-03 |
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* | Terrain mesh method for getting the height/position at a point on the surface | Dan Goodliffe | 2023-11-02 |
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* | Make PointFace harder to misuse | Dan Goodliffe | 2023-10-31 |
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* | Update walk/walkUntil to work on PointFace from parameter | Dan Goodliffe | 2023-10-31 |
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* | Helper type for storing/passing/returning a point and its containing face | Dan Goodliffe | 2023-10-31 |
| | | | | | point is const as face is mutable as a cache of the face containing point. | ||
* | Initial commit of walk/walkUtil terrain | Dan Goodliffe | 2023-10-31 |
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* | Initial commit of findPoint on terrain | Dan Goodliffe | 2023-10-29 |
| | | | | | 2D navigate from a default/given starting point, possible scope for improvement, but it's not exactly slow; <9ms | ||
* | Initial OpenMesh based terrain data and tests | Dan Goodliffe | 2023-10-28 |