Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Add shadow shader which takes into account texture transparency | Dan Goodliffe | 2024-07-07 |
| | |||
* | Send position and rotation matrix to GPU separately | Dan Goodliffe | 2023-11-13 |
| | |||
* | Refactor InstanceVertices in terms of glContainer | Dan Goodliffe | 2023-05-01 |
| | |||
* | Drop .hpp for header only things | Dan Goodliffe | 2023-04-29 |
| | | | | Half of them acquired a .cpp part anyway | ||
* | Draw rail vehicle classes and foliage with new mesh instance helper | Dan Goodliffe | 2023-04-26 |
| | |||
* | Pop and complete instanced shadow support | Dan Goodliffe | 2023-04-26 |
| | |||
* | Switch to render trees in bulk through foliage asset rendering | Dan Goodliffe | 2023-04-20 |
| | |||
* | Add the plant/foliage game item concepts | Dan Goodliffe | 2023-04-10 |