| Commit message (Expand) | Author | Age |
* | Fix up all remaining warnings | Dan Goodliffe | 2021-11-28 |
* | Enable all Jason Turner recommended warnings | Dan Goodliffe | 2021-11-26 |
* | Swap y,z axis | Dan Goodliffe | 2021-11-16 |
* | Fix warnings produced by new clang-tidy | Dan Goodliffe | 2021-05-02 |
* | Route Walker returns Link::Nexts, not vector links | Dan Goodliffe | 2021-03-13 |
* | Add generic middle classes LinkStraight and LinkCurve | Dan Goodliffe | 2021-03-13 |
* | Initial commit of the route finder | Dan Goodliffe | 2021-03-13 |
* | Only attempt to render renderable networks | Dan Goodliffe | 2021-03-13 |
* | Push more RailLinks logic down into NetworkOf | Dan Goodliffe | 2021-03-10 |
* | Add some more helpers to Network | Dan Goodliffe | 2021-03-10 |
* | Vertices and indices vectors not required once mesh is created | Dan Goodliffe | 2021-03-10 |
* | Push RailLinks functionality into new base classes Network and NetworkOf<> | Dan Goodliffe | 2021-03-10 |
* | Add findNodeAt to locate a node instance by position | Dan Goodliffe | 2021-03-10 |
* | Merge nexts into ends | Dan Goodliffe | 2021-03-10 |
* | Please joining links midpoint height better | Dan Goodliffe | 2021-03-09 |
* | Make objectives responsible for navigation | Dan Goodliffe | 2021-03-09 |
* | Shut up cppcheck, an STL implementation of that would be stupid | Dan Goodliffe | 2021-03-08 |
* | Simplify a lot of code with sincosf | Dan Goodliffe | 2021-03-03 |
* | Create and use a shader program for things with absolute position | Dan Goodliffe | 2021-03-03 |
* | Replace Transform with Location | Dan Goodliffe | 2021-03-03 |
* | Implement joining two existing links/nodes | Dan Goodliffe | 2021-02-27 |
* | Add meandering support | Dan Goodliffe | 2021-02-22 |
* | Named model parts, fix bogie spelling, new brush47 model | Dan Goodliffe | 2021-02-21 |
* | Fix rail vehicle height according to rail height | Dan Goodliffe | 2021-02-21 |
* | Fix inverted rail arc generation | Dan Goodliffe | 2021-02-21 |
* | Tweak rail mesh to work in junctions better | Dan Goodliffe | 2021-02-21 |
* | Maintain a history of links traversed | Dan Goodliffe | 2021-02-14 |
* | Link weak_ptrs | Dan Goodliffe | 2021-02-14 |
* | Code tidy-up | Dan Goodliffe | 2021-02-14 |
* | Apply pitch to vehicles on a link | Dan Goodliffe | 2021-02-14 |
* | Fix vertical offset of curved rails | Dan Goodliffe | 2021-02-14 |
* | Rename flat_angle to vector_yaw | Dan Goodliffe | 2021-02-14 |
* | Don't copy shared_ptrs | Dan Goodliffe | 2021-02-14 |
* | Support getting the position at a point along a link | Dan Goodliffe | 2021-02-14 |
* | Keep radius and arc as part of rail curve | Dan Goodliffe | 2021-02-14 |
* | Join links in rail graph | Dan Goodliffe | 2021-02-14 |
* | Correctly scaled rails | Dan Goodliffe | 2021-02-14 |
* | Construct an Arc from three points | Dan Goodliffe | 2021-02-14 |
* | Single function for generating the rail link mesh | Dan Goodliffe | 2021-02-07 |
* | Factor a lot of maths and stuff into utility | Dan Goodliffe | 2021-02-07 |
* | Links have length, ends have entry direction | Dan Goodliffe | 2021-02-07 |
* | Fix up the maths in creating curved rails | Dan Goodliffe | 2021-02-06 |
* | Initial commit adding curved rail pieces | Dan Goodliffe | 2021-02-05 |
* | Initial commit generating some basic rail network | Dan Goodliffe | 2021-02-05 |