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I Like Trains
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terrain-for-networks
The I Like Trains game
Dan Goodliffe
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network
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rail.h
Commit message (
Expand
)
Author
Age
*
Expose network base width and surface
Dan Goodliffe
7 hours
*
Fix calculating radius and length of curved links
Dan Goodliffe
41 hours
*
Remove the old custom mesh per network link rendering
Dan Goodliffe
2024-01-21
*
Pass curve link radius, no recalculate, its constant
Dan Goodliffe
2024-01-20
*
Implement basic network curve part shader
Dan Goodliffe
2024-01-20
*
Update network with vertex array
Dan Goodliffe
2024-01-20
*
Render rail network using new shaders
Dan Goodliffe
2024-01-20
*
Copy render vital link data to vertex buffer
Dan Goodliffe
2024-01-20
*
Global positions in network data
Dan Goodliffe
2024-01-07
*
WIP typedefing all the things - headers
Dan Goodliffe
2023-11-07
*
Reformat with new clang-format
Dan Goodliffe
2023-11-07
*
Drop .hpp for header only things
Dan Goodliffe
2023-04-29
*
Rename Shader to SceneShader
Dan Goodliffe
2022-11-03
*
Implement extending a network into open space
Dan Goodliffe
2022-10-28
*
Standard typedefs for Mesh
Dan Goodliffe
2022-10-13
*
Standard typedefs for Node
Dan Goodliffe
2022-10-13
*
Add addStright to Network which looks up StraightLink in the network type
Dan Goodliffe
2022-10-08
*
Replace include guard macros with pragma once
Dan Goodliffe
2022-01-02
*
Move TickDuration to its own files
Dan Goodliffe
2021-12-13
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Add generic middle classes LinkStraight and LinkCurve
Dan Goodliffe
2021-03-13
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Push more RailLinks logic down into NetworkOf
Dan Goodliffe
2021-03-10
*
Add some more helpers to Network
Dan Goodliffe
2021-03-10
*
Vertices and indices vectors not required once mesh is created
Dan Goodliffe
2021-03-10
*
Push RailLinks functionality into new base classes Network and NetworkOf<>
Dan Goodliffe
2021-03-10
*
Add findNodeAt to locate a node instance by position
Dan Goodliffe
2021-03-10
*
Replace Transform with Location
Dan Goodliffe
2021-03-03
*
Add meandering support
Dan Goodliffe
2021-02-22
*
Code tidy-up
Dan Goodliffe
2021-02-14
*
Support getting the position at a point along a link
Dan Goodliffe
2021-02-14
*
Keep radius and arc as part of rail curve
Dan Goodliffe
2021-02-14
*
Join links in rail graph
Dan Goodliffe
2021-02-14
*
Single function for generating the rail link mesh
Dan Goodliffe
2021-02-07
*
Factor a lot of maths and stuff into utility
Dan Goodliffe
2021-02-07
*
Links have length, ends have entry direction
Dan Goodliffe
2021-02-07
*
Initial commit adding curved rail pieces
Dan Goodliffe
2021-02-05
*
Initial commit generating some basic rail network
Dan Goodliffe
2021-02-05