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I Like Trains
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terrain-deform-2
The I Like Trains game
Dan Goodliffe
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game
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network
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rail.cpp
Commit message (
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Author
Age
*
Fix warnings produced by new clang-tidy
Dan Goodliffe
2021-05-02
*
Add generic middle classes LinkStraight and LinkCurve
Dan Goodliffe
2021-03-13
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Push more RailLinks logic down into NetworkOf
Dan Goodliffe
2021-03-10
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Add some more helpers to Network
Dan Goodliffe
2021-03-10
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Vertices and indices vectors not required once mesh is created
Dan Goodliffe
2021-03-10
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Push RailLinks functionality into new base classes Network and NetworkOf<>
Dan Goodliffe
2021-03-10
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Add findNodeAt to locate a node instance by position
Dan Goodliffe
2021-03-10
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Merge nexts into ends
Dan Goodliffe
2021-03-10
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Please joining links midpoint height better
Dan Goodliffe
2021-03-09
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Shut up cppcheck, an STL implementation of that would be stupid
Dan Goodliffe
2021-03-08
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Simplify a lot of code with sincosf
Dan Goodliffe
2021-03-03
*
Create and use a shader program for things with absolute position
Dan Goodliffe
2021-03-03
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Replace Transform with Location
Dan Goodliffe
2021-03-03
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Implement joining two existing links/nodes
Dan Goodliffe
2021-02-27
*
Add meandering support
Dan Goodliffe
2021-02-22
*
Named model parts, fix bogie spelling, new brush47 model
Dan Goodliffe
2021-02-21
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Fix rail vehicle height according to rail height
Dan Goodliffe
2021-02-21
*
Fix inverted rail arc generation
Dan Goodliffe
2021-02-21
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Tweak rail mesh to work in junctions better
Dan Goodliffe
2021-02-21
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Link weak_ptrs
Dan Goodliffe
2021-02-14
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Code tidy-up
Dan Goodliffe
2021-02-14
*
Apply pitch to vehicles on a link
Dan Goodliffe
2021-02-14
*
Fix vertical offset of curved rails
Dan Goodliffe
2021-02-14
*
Rename flat_angle to vector_yaw
Dan Goodliffe
2021-02-14
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Don't copy shared_ptrs
Dan Goodliffe
2021-02-14
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Support getting the position at a point along a link
Dan Goodliffe
2021-02-14
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Keep radius and arc as part of rail curve
Dan Goodliffe
2021-02-14
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Join links in rail graph
Dan Goodliffe
2021-02-14
*
Correctly scaled rails
Dan Goodliffe
2021-02-14
*
Construct an Arc from three points
Dan Goodliffe
2021-02-14
*
Single function for generating the rail link mesh
Dan Goodliffe
2021-02-07
*
Factor a lot of maths and stuff into utility
Dan Goodliffe
2021-02-07
*
Links have length, ends have entry direction
Dan Goodliffe
2021-02-07
*
Fix up the maths in creating curved rails
Dan Goodliffe
2021-02-06
*
Initial commit adding curved rail pieces
Dan Goodliffe
2021-02-05
*
Initial commit generating some basic rail network
Dan Goodliffe
2021-02-05