index
:
I Like Trains
main
terrain-deform-2
The I Like Trains game
Dan Goodliffe
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
game
/
network
/
link.h
Commit message (
Collapse
)
Author
Age
*
Standard typedefs for Link
Dan Goodliffe
2022-10-13
|
*
Standard typedefs for Node
Dan Goodliffe
2022-10-13
|
*
Fix return type of network link factories
Dan Goodliffe
2022-10-11
|
*
Link functions for testing if a ray clicks them
Dan Goodliffe
2022-08-29
|
*
Replace include guard macros with pragma once
Dan Goodliffe
2022-01-02
|
*
Add generic middle classes LinkStraight and LinkCurve
Dan Goodliffe
2021-03-13
|
*
Merge nexts into ends
Dan Goodliffe
2021-03-10
|
*
Make objectives responsible for navigation
Dan Goodliffe
2021-03-09
|
*
Replace Transform with Location
Dan Goodliffe
2021-03-03
|
|
|
|
Simpler, unbinds the transformation matrices for location, now done just in the shader.
*
Maintain a history of links traversed
Dan Goodliffe
2021-02-14
|
*
Link weak_ptrs
Dan Goodliffe
2021-02-14
|
*
Code tidy-up
Dan Goodliffe
2021-02-14
|
*
Support getting the position at a point along a link
Dan Goodliffe
2021-02-14
|
*
Join links in rail graph
Dan Goodliffe
2021-02-14
|
*
Factor a lot of maths and stuff into utility
Dan Goodliffe
2021-02-07
|
*
Links have length, ends have entry direction
Dan Goodliffe
2021-02-07
|
*
Initial commit generating some basic rail network
Dan Goodliffe
2021-02-05